Why do we learn Digital Technology and Enterprise?
We are in a digital world with digital technology all around us, you are the future! So why not learn about the future and make the change that matters? Digital Technology & Enterprise combine the best of both worlds, learning about digital technologies and how to turn dreams into reality. We strive to unlock your hidden potential and help you develop your decomposition and problem-solving skills, which you can use in any aspect of life. By choosing this, we can help open up a range of jobs/career opportunities that exist now but also in the future.
Head of Department
Mr S Sidhu
Our Approach
We aim to provide real-world skills by knowing the power & purpose of education by developing a growth mindset. We attain this by developing a pupils decomposition, problem-solving skills, independence, teamwork, respect for others' views, opinions, and self-esteem through personal reflection. As for the wider community digital technologies, careers, social media, E-safety, cybersecurity, and how using technology can benefit the local community.
By the time pupils leave Ark Boulton, they will have developed a deep understanding of what is happening in the wider community and their local community. Pupils are allowed to develop themselves to be the new leaders of digital technology and the next entrepreneurs of industry.
Phase/Key Stage introduction(s)
KS3 - Computer Science / Digital Literacy / ICT: E-safety, decomposition, problem-solving, creativity, and growth mindset
KS4 - OCR IMEDIA - Developing creativity by using digital technologies
Year 7
Autumn |
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Digital Literacy - Routines and expectations E-safety - Keeping yourself safe in the digital world Kudo - Game creating and design |
Are we safe when using digital technologies and social media? |
Spring |
---|
Python - Coding Art - Architecture skills Cybersecurity - understanding how to protect yourself. Coding - Creating a game using programming |
Computational thinking & creative digital technology |
Summer |
---|
Web design Mindcraft education Robotics Laws & Ethics |
Understanding how to develop digital technology |
Year 8
Autumn |
---|
Digital Literacy - Routines and expectations E-safety - Social media and understanding the dangers of the online world. Kudo Intermediate - Game creation and design |
Are we safe when using digital technologies and social media? |
Spring |
---|
Python Intermediate - Coding Art - Architecture skills CodeCombat - developing python coding Cybersecurity - Solutions and spotting dangers Coding - Javascript (game-based) |
Computational thinking & creative digital technology |
Summer |
---|
Web design Advanced Mindcraft education Advanced Robotics Laws & Ethics |
Understanding how to develop digital technology |
Year 9
Autumn |
---|
Digital Literacy - Routines and expectations E-safety - Understanding the real-world dangers and how to protect yourself. Kudo Advanced - Game creating and design |
Are we safe when using digital technologies and social media? |
Spring |
---|
Python Advanced - Coding Art - Architecture skills Mindcraft education Robotics Laws & Ethics Coding - Javascript (game-based) |
Computational thinking & creative digital technology |
Summer |
---|
Web design Developing creative skills for KS4 (Creative Imedia) Photoshop - developing your creative skills |
Understanding how to develop digital technology |
Year 10
Autumn |
---|
Creative iMedia in the media industry Visual identity and digital graphics" Computer systems GSCE Business - Enterprise and entrepreneurship GSCE Business - Spotting a business opportunity |
How is media portrayed in society? Understanding ethical, legal, cultural, and environmental concerns associated with the digital world. Understanding the roles Entrepreneurship plans in Enterprise & How to spot business opportunities |
Spring |
---|
Creative iMedia in the media industry Visual identity and digital graphics Computer systems GSCE Business - Putting a business idea into practice GSCE Business - Making the business effective |
How to create visual graphics for real-world applications How to create a business and make it effective. |
Summer |
---|
Digital games Interactive digital media Characters and comics Interactive digital media Computer systems GSCE Business - Understanding external influences on business |
Depending on the cohort, any of these two areas will be the focus. Developing skills for real-world careers and opportunities.
|
Year 11
Autumn |
---|
Visual identity and digital graphics Computational thinking, algorithms and programming GSCE Business - Growing the business GSCE Business - Making marketing decisions |
How to create visual graphics for real-world applications. Develop skills and understanding in computational thinking. |
Spring |
---|
Digital games Interactive digital media Characters and comics Interactive digital media Computational thinking, algorithms and programming GSCE Business - Making operational decisions GSCE Business - Making financial decisions |
Depending on the cohort, any of these two areas will be the focus. Developing skills for real-world careers and opportunities. |
Summer |
---|
Digital games Interactive digital media Characters and comics Interactive digital media Computational thinking, algorithms and programming GSCE Business - Making human resource decisions |
Depending on the cohort, any of these two areas will be the focus. Develop skills and understanding in computational thinking. |