Why do we learn Digital Technology and Enterprise?
We are in a digital world with digital technology all around us, you are the future! So why not learn about the future and make the change that matters? Digital Technology & Enterprise combine the best of both worlds, learning about digital technologies and how to turn dreams into reality. We strive to unlock your hidden potential and help you develop your decomposition and problem-solving skills, which you can use in any aspect of life. By choosing this, we can help open up a range of jobs/career opportunities that exist now but also in the future.
Head of Department
Mr S Sidhu
Our Approach
We aim to provide real-world skills by knowing the power & purpose of education by developing a growth mindset. We attain this by developing a pupils decomposition, problem-solving skills, independence, teamwork, respect for others' views, opinions, and self-esteem through personal reflection. As for the wider community digital technologies, careers, social media, E-safety, cybersecurity, and how using technology can benefit the local community.
By the time pupils leave Ark Boulton, they will have developed a deep understanding of what is happening in the wider community and their local community. Pupils are allowed to develop themselves to be the new leaders of digital technology and the next entrepreneurs of industry.
Phase/Key Stage introduction(s)
KS3 - Computer Science / Digital Literacy / ICT: E-safety, decomposition, problem-solving, creativity, and growth mindset
KS4 - OCR Computer science - Developing creativity and problem-solving skills, allow the students to develop their understanding of the digital world.
Year 7
Autumn |
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· Digital Literacy - Routines and expectations · E-safety - Keeping yourself safe in the digital world. |
Spring |
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· Python - Coding Art - Architecture skills · Coding - Creating a game using programming. |
Summer |
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· Digital Literacy – Development Application · Binary and Denary – Understanding computer number system. · Minecraft Education |
Year 8
Autumn |
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· Digital Literacy - Routines and expectations · E-safety – social media and understanding the dangers of the online world. |
Spring |
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· Python Intermediate - Coding Art - Architecture skills · Kudo Intermediate - Game creation and design |
Summer |
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· Digital Literacy – Development Application · Binary Addition – Understand how data can be manipulated. · Web design & Minecraft education |
Year 9
Autumn |
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· Digital Literacy - Routines and expectations · E-safety - Understanding the real-world dangers and how to protect yourself. |
Spring |
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· Python Advanced - Coding Art - Architecture skills · Coding - Creating a game using programming. |
Summer |
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· Applications – using applications to develop your real-world skills. · Hexadecimal and ASCII – Understanding how data can be represented in the real world. · Web design |
Year 10
Autumn |
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Creative iMedia in the media industry Visual identity and digital graphics" Computer systems GSCE Business - Enterprise and entrepreneurship GSCE Business - Spotting a business opportunity |
How is media portrayed in society? Understanding ethical, legal, cultural, and environmental concerns associated with the digital world. Understanding the roles Entrepreneurship plans in Enterprise & How to spot business opportunities |
Spring |
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Creative iMedia in the media industry Visual identity and digital graphics Computer systems GSCE Business - Putting a business idea into practice GSCE Business - Making the business effective |
How to create visual graphics for real-world applications How to create a business and make it effective. |
Summer |
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Digital games Interactive digital media Characters and comics Interactive digital media Computer systems GSCE Business - Understanding external influences on business |
Depending on the cohort, any of these two areas will be the focus. Developing skills for real-world careers and opportunities.
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Year 11
Autumn |
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Visual identity and digital graphics Computational thinking, algorithms and programming GSCE Business - Growing the business GSCE Business - Making marketing decisions |
How to create visual graphics for real-world applications. Develop skills and understanding in computational thinking. |
Spring |
---|
Digital games Interactive digital media Characters and comics Interactive digital media Computational thinking, algorithms and programming GSCE Business - Making operational decisions GSCE Business - Making financial decisions |
Depending on the cohort, any of these two areas will be the focus. Developing skills for real-world careers and opportunities. |
Summer |
---|
Digital games Interactive digital media Characters and comics Interactive digital media Computational thinking, algorithms and programming GSCE Business - Making human resource decisions |
Depending on the cohort, any of these two areas will be the focus. Develop skills and understanding in computational thinking. |